FireFox’s Rise, Fall, & Resurgence + How Firefox Makes Money

Over the last three decades, we have been through two browser wars, and we are likely on the cusp of the third one.  The first browser war ended with Microsoft's Internet Explorer defeating Netscape Navigator, becoming the market leader in 1998. The second browser war ended with Google Chrome dethroning Internet Explorer, becoming the market leader in 2012.  A key player of the second browser war, Firefox's browser market share peaked at 32.21% at the end of 2009.   As of August 2020, Firefox has a market share of 4.09%, coming in third after Chrome and Safari. With a market share of 65.99% & 16.82%, Google Chrome and...

Product Hunt’s Growth Story + Business Model

"Product Hunt surfaces the best new products, every day. It's a place for product-loving enthusiasts to share and geek out about the latest mobile apps, websites, hardware projects, and tech creations" If you work in technology and don't keep a daily tab of Product Hunt, one could argue that you're missing out on relevant insider information.  In some ways, Product Hunt is like Techcrunch, except it surfaces new tech products instead of new tech stories.  Tech enthusiasts use it to stay in the know. Emerging startups list themselves to get in front of the people that matter. Investors use it to scour investment...

Deep Work Book Notes

Book summaries and book notes are often conflated, so to be explicit, what follow are notes from the book Deep Work. We read the book -- highlighted material that stood out, trimmed it down to the essential & made minor edits to align the text with the note-taking format. People who have read the book a long time ago, forgotten the book matter to a certain degree, and would like to refresh their memory of its content would benefit the most from the notes considering the way we've designed them. If you haven't read the book, we'd recommend buying and reading...

How Google Became the Giant it is & How it Makes Money

If Google were a country, its 2019 revenue of $162 billion would make it the 60th largest economy in terms of GDP, surpassing 135 smaller countries, according to IMF data. Considering that Google had 118,899 full-time employees as of Dec 2019, its $162 billion revenue translates to a GDP per capita of $1.36 million. (You get GDP per capita by dividing a country's economic output by its population). In Q4 2019, the United States of America had a GDP per capita of $65.420. Comparing the GDP per capita of a country to the GDP per capita of a company is by no means an apple...

Not Business Books, Books Entrepreneurs should read

When you search for the keyword "best business books," this is what the Google search result looks like All the top-ranking results give you lists, ranging from 7 to a whopping 101 business books. The problem with these lists is that they miss the point. You can't learn all there is to running a successful business by just reading business books ( & nobody is actually going to read 101 business books. It just doesn't make sense ) In our digital economy, aspiring/existing entrepreneurs need to learn how to think, how to learn, how to write, how to build good habits, how to...

Patreon’s New Business Model + Increasing Competition

In 2013, Jack Conte was just another YouTuber Creator among a sea of them. Today, he is the CEO of Patreon, the world's leading creator platform, using which creators around the world have earned more than $1 billion as of December 2019. How did he go from being a YouTube Creator, without technical chops, to heading the world's largest creator platform?  Well, Conte’s story is as much his as it is Patreons’. So, let’s look into Patreon’s founding story.  And post that, we will also walk you through a bunch of other stuff -- like how exactly Patreon works, business model...

IaaS Business Model [ Explained Simply ]

On February 2017; Netflix, Spotify, Pinterest, Reddit, Pinterest, Dropbox, Tinder and thousands of other websites were down for 4 hours, including the site (downdetector.com) that reports outages.  Some thought the whole internet was down, but it wasn’t.  An Amazon Web Services outage had made thousands of websites inaccessible, bringing to light how much of the internet is powered by Amazon. In 2017, AWS accounted for 49.4% of the total IaaS market share. The next three top IaaS service providers -- Microsoft, Alibaba & Google made up for 21.3 % of the market, less than half of the market share of AWS. One of the reasons why Amazon...

How Grammarly Makes Money [Business Model 2020]

11 years since being founded in 2009, Grammarly has more than 20 Million daily active users, over 10 Million downloads of its chrome extension and 2000+ institution and enterprise clients. And all this for a company which did not raise its first round of funding worth $110 Million until its eighth year of operation. Now, we’re not by any means trying to imply that Grammarly was bootstrapped for the initial 8 years of the startup’s journey -- the founders did make some money (nobody knows how much) from selling their first startup (more on that later), which was used to self-fund the company in...

SaaS Business Model [ Explained Simply ]

According to the Gartner report, the worldwide public cloud service is expected to make an astronomical $266.4 billion in 2020, with SaaS-based businesses forecasted to make $116 billion, accounting for 43.54% of the cloud market. Broadly speaking, cloud-based services can be divided into three categories: Software as a Service (SaaS), Platform as a Service (PaaS) & and Infrastructure as a Service (IaaS). But today, we will specifically be talking about SaaS businesses -- covering how they work, the metrics used to evaluate them and have a brief look at some notable SaaS companies And by the way, if you're unaware, the cloud is just...

How Fortnite Makes Money Despite Being Free to Play

In the year 2018, Fortnite made a whopping $2.4 Billion in revenue -- the most annual revenue for any game in the history of the gaming industry, a record which is yet to be broken. Despite that, Fortnite accounted only for 2.2% of the gaming industry's 2018 annual global revenue, which stood at $109 Billion. Many among us might not realize this, but the gaming industry has grown to become the largest subset of the entertainment industry.  Even bigger than the movie & music industry, both of which combined made $60.8 Billion globally in 2018. Around 80% of the total gaming industry revenue in 2018 and 2019 was attributed...